[PBR] Dynamic Street Components (Game Ready)

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New Asset! [PBR]

Destructible and dynamic behavior street components with Particle System, Audio Effects, C# Scripts, Working Traffic Light System, LOD System, Ready-made Prefabs to just ‘Drag n Drop’ and play.

Asset store link : https://www.assetstore.unity3d.com/en/#!/content/86377

Video demo link at bottom

This Package has:

-Fully ready made working prefabs – just drag and drop in scene and go!

-Dynamic destructible objects with effects such as sparks, smokes and other particle systems. Fire hydrant activates fountain on collision.

-Audio effects are also provided which play on collision.

-Particle systems such as water fountain, sparks, smoke, dust etc to give special effects on collision.

-PBR materials with all maps such as albedo, normal, height, roughness, specular etc. are provided.

-Only 1 standard shader material for all objects which means less setPass calls. (Draw Calls)

-Fully documented and easy to understand C# scripts to control behavior of objects and provided with manual.

-Fully working and controllable traffic lights with both left and right hand traffic versions.

-Fully readymade prefabs for 4 traffic lights crossing system with both right and left hand traffic.

-Low poly with LOD system so it is suitable for mobile devices too.

-Street lights have effects such as lens flares, volumetric lights, spot lights, halo etc.

Asset store link: http://u3d.as/MBL

Check out other assets:

https://www.assetstore.unity3d.com/en/#!/search/page=1/sortby=popularity/query=publisher:25465

 

Video demo:

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